﻿using System;
using System.Collections.Generic;
using System.Text;

namespace BuilderPattern.GameCharacter
{
    /// <summary>
    /// 游戏角色类，充当复杂产品对象。
    /// </summary>
    class Actor
    {
        /// <summary>
        /// 角色类型
        /// </summary>
        public string Type{ get; set; }

        /// <summary>
        /// 性别
        /// </summary>
        public string Sex{ get; set; } 

        /// <summary>
        /// 面容
        /// </summary>
        public string Face{ get; set; }

        /// <summary>
        /// 服装
        /// </summary>
        public string Costume{ get; set; } 

        /// <summary>
        /// 发型
        /// </summary>
        public string Hairstyle{ get; set; } 
    }
}
